Here is a clone of the classic game Space Invaders I made using Unity. This game is more complicated then the two previous ones I have done. This one features multiple ships, basic splash screens and menus, death conditions, enemy AI, and high score saving. This is also based in Unity, GIMP, and Audacity. I’m pretty proud of it as this is a more in-depth than my previous clones. I’m debating coming back to this game eventually to speed up and improve the gameplay a little since it seems a little slow to me. Check it and see for yourself.
This game was created using Unity. GIMP was used for the Ship, Aliens, Mother Ship, Missiles, Barriers, and Star Field. Audacity was used for explosion sounds, shot sounds, death sounds, etc.
[WP_UnityObject src=”https://mharrisgames.com/wp-content/uploads/2014/06/SpaceInvadersBuild.unity3d” width=”720″ height=”500″/]