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Run & Gun is a fast-paced online multiplayer FPS with parkour mechanics. Created using C#/Unity.
This game was created from scratch with the help of some friends: Michael Gonzalez (3D modeling), Jeff Mlekoday (assault rifle model), and Ken Darling (UI). All of the programming was done by myself including networking and movement as well as the level design.
I handled all programming on this game including: movement mechanics (wall-running, sliding, bunny hopping), networking, animation, and gunplay.
Use advanced movement mechanics such as wall-running, bunny hopping, sliding, and double jumping to get around the level quickly, get up high, and get an advantage on your opponent.