Optimizing First Rock from the Sun
For the past 6-7 months I’ve been learning Unreal Engine 4 after having used mostly Unity for the past couple of years. As part of that learning I’ve been doing […]
Currently I work full-time as a Software Engineer at LBi Software developing web applications. As well as part-time for Origin Story Games as an Unreal Game Programmer.
For the past few years I’ve been spending my time outside of work creating games, learning, and improving my Game Programming skills.
Recently I’ve focused on C++ / Unreal Engine and have started taking part-time contract gigs to gain some professional experience. However my game development journey started with Unity and basic C++ with SDL game engine.
Below you’ll find my most recent projects, check them out and see what you think!
I’m self-motivating, passionate, and hard-working. I’ve spent years practicing game programming outside of work to reach my dream. I enjoy working with others and do my best to make sure it goes well. I hold myself accountable for my mistakes, go out of my way to learn what i don’t know, and keep an open mind.
For the past 6-7 months I’ve been learning Unreal Engine 4 after having used mostly Unity for the past couple of years. As part of that learning I’ve been doing […]
Hey everyone, I just uploaded the Spring Play build of the game to the website so you can download and check it out at: https://mharrisgames.com/run-and-gun-tentative. I had planned to show […]
Hey guys, So the past few months the updates have been a little light because of a few things. I participated in Github Game Off in November where we made […]