Space Invaders

Just recently finished up another game I made in Unity. It’s a clone of Space Invaders. This game is more complicated then the two previous ones I have done. This one features multiple ships, basic splash screens and menus, death conditions, enemy AI, and high score saving. This is also based in JavaScript, GIMP, Audacity, and Unity. GIMP was used for the Ship, Aliens, Mother Ship, Missiles, Barriers, and Star Field. Audacity was used for explosion sounds, shot sounds, death sounds, etc. I’m pretty proud of it as this is a more in-depth than my previous clones.

Check it out here